ScratchData LogoScratchData
Back to -Fenixgem-'s profile

1 remix

-F-Fenixgem-•Created January 14, 2024
1 remix
0
0
5 views
View on Scratch

Instructions

Certainly! Here's the combined text: *| Claws of Chaos |* *| Table of Contents |* .Intro .Rules .Sign-ups .Other Information .Creators *| Intro |* Welcome to Claws of Chaos! After the Homo Mortis Plague wiped out humans, cats now rule. The Maine Coon family, tyrants accepting those who serve, provides protection from dogs. Some risk it with outlaws, a fierce group descended from leader Archea, or rebels led by Arachne. Known as the three A's, they threaten the Maine Coon family led by Archie. In this new era, cats pose threats to each other, shaping a generation in chaos. *| Rules |* 1. When introducing your character, keep it respectful and suitable for all ages. 2. Ensure your character's backstory and interactions align with a PG-14 rating. No explicit content or inappropriate themes. 3. Encourage a variety of cat breeds, personalities, and backgrounds in character introductions. 4. Seek consent from fellow players before involving their characters in major plot points or conflicts. 5. No Powerplaying or Godmodding 6. Characters should face challenges and uncertainties, avoiding controlling others without permission. 7. Foster a collaborative storytelling environment. Include all players and characters in the ongoing narrative. 8. Respect Scratch's guidelines. Give credit for assets used, avoid spam, and maintain a positive atmosphere. 9. Share your thoughts and suggestions in a constructive manner. Let's work together to enhance the roleplaying experience! 10. Use Scratch's messaging system for out-of-character communication, questions, and coordination. 11. Embrace the post-apocalyptic theme and let your creativity flow. Most importantly, have fun exploring this feline-dominated world! *| Sign-ups |* After the Scratchers who join at the start of the roleplay join, all characters will be from genetic litters from the project created by @Kingdom-Animalia! Their featured cat breeder will allow each cat’s code to be added together to create ‘biological’ kits. Each cat will have a code before playing. Cat Breeder: [Link to Cat Breeder on Scratch](https://scratch.mit.edu/projects/906825448/) Sign-ups: ... *| Other Information |* All cats will have a code to fit into the game! That way, everyone’s kits will be ‘genetic’. Please use that to create the kits and give the code to the kits' owners. *| Claws of Chaos- Factions |* -Coon family and supporters -Dissatisfied citizens -Rebel group -Outcast group *| History |* The Coon family established themselves as a cohesive force in the city zone seven years after the tumultuous apocalypse. They found success in their breed’s size and strength against the threat of wild animals. The Coons first arrived in the city five years after the apocalypse, hoping to escape the terrifying dog packs that thrived in less developed rural areas. The founders, a sister and her two brothers, along with the sister’s two kits, carved out a place for themselves in the midst of other cats, possums, and raccoons. The family stuck together, united in brotherhood, and fiercely drove out all that weren’t theirs. Through this, they found mates, and the family grew, maintaining their ruthlessness all the while. The former Matriarch, the third in succession, was much more gentle than her predecessors. She began uniting forces with neighboring cat families and welcoming in loners, offering her family’s unique strength for protection. With their new numbers, they drove out the raccoon horde plaguing the city. This was a cause for great rejoicing amongst the new cats, as the raccoons had taken many lives. All the cats united into a single colony, with the Coons at the head (name pending). She continued to reign peacefully and was regarded almost as a god from her good and impressive works, making her and the Coon family an honored name in the colony. She even managed to secure most of the city as colony territory. However, the Matriarch’s life came to a violent end after a dog attack left her gravely wounded. She had reigned for three years but had mated very late, so her only kit was a year old, not old enough to lead. So her last remaining brother replaced her as the current Patriarch, Amon (maybe his mom started the A name tradition?). Amon rules wisely but with a heavy paw and abuses the ranks. In the two years he has reigned, he has promulgated a culture of abuse in the high ranks, leading guards and hunters to exploit the commoners for food, housing, and their own satisfaction. Few cats have left the colony because of this; most remain in the comfort and safety of where they have lived for most of their lives. .

Description

In the second year of Amon’s reign, the old Matriarch’s son tried to overthrow him, motivated by his hatred of Amon’s punishing rule and his yearning for the title he feels he should have instead. He failed, of course, and would have been killed if he didn’t run away, taking a few associates with him. But his vocal uprising highlighted the commoner’s anger against the exploitive leadership. Defectors increased, and Amon now labeled them as traitors and rebels, betraying the family that had kept the colony safe for many years and tarnishing the late Matriarch’s honored name. Traitors are killed and branded with bitten off ears in case they escape. About half the cats side with Amon, especially in the leadership, and hate the rebels. Others quietly dissent with their heads down. The Coons still provide protection, after all. It is much harder to survive outside the city. This continues today, the beginning of the third year of Amon’s reign, in the month of February. Currently, Amon is trying to kill off the Rebel group and expand into the more prey-rich urban areas. Dogs have become more of a problem ever since the Matriarch’s death, and as Amon tries to expand into their territory and eliminate them. Amon is now 7 years old, and the rebels are anticipating his death. Amon wants to secure the throne for his eldest daughter, Artemis. They work closely together. On the rebel side of things, they were founded after the attempted coup. The Matriarch’s son (or brother) is their leader, with those that fled with him in the coup part of his council. The rebels welcome not only traitors to the Coons but loners that want shelter as well. They often raid the colony’s prey and supply stashes to injure their forces, targeting the leadership’s secret stashes. This usually makes the commoners of the colony even more angry at the rebels, as the leadership takes more from them to make up for what they’ve lost. The rebel group moves locations as the colony discovers them but always stays nearby. Currently, the group is experiencing trouble with morale, as the group is much smaller and weaker than the colony, so is in constant danger from the colony, wild animals, and dogs, as well as a growing sentiment of just wanting to settle down and have peace, mostly coming from the former loners that don’t really hate the colony. | The Outcast Group | The outcast group arrives later in the RP, after the colony hits the rebels especially hard.

Project Details

Project ID950805667
CreatedJanuary 14, 2024
Last ModifiedJanuary 14, 2024
SharedJanuary 14, 2024
Visibilityvisible
CommentsAllowed

Remix Information

Parent ProjectView Parent
Root ProjectView Root