==== [ PULL THE STRINGS ] ==== [Arrow Keys] - Navigate/Move [Z] - Confirm/Fire [X] - Cancel/ Skip Typing/ Slow Soul [C] - Dialogue mash [ENTER + Z] - enable ENRAGED mode When every member HP hit 0, you lose =========================== change log: [Jan 13 2024] - fix animation for using item not playing - fix cart attack dialogue bug - soften text sound - extend spamton hurt animation [Jan 14 2024] - fixed selected Spamton glow - (somewhat) optimize phone attacks [Jan 15 2024] - fix fight bar not appear when ralsei used magic [Jan 16 2024] - more responsive gui [Jan 18 2024] - optimize-ish small heart attack - fix heart random start direction [Jan 22 2024] - rework on UIs now almost 1:1 to real-game [Jan 29 2024] - fix box collision being off, fix X not slow down soul movment [Feb 9 2024] - fixed the item used animation not running [Feb 17 2024] - added de-act animation nevermind, it's glitchly [Sept 16 2024] - added intro, fixed decimal bug in tp, more accurate idle animation for Spamton
Another recreation of "Spamton NEO fight" from "DELTARUNE" Soundtracks, sprites, concept by DELTARUNE team Scratch code credits: @tripoid - a lot of sprites rip, thumbnail inspiration @RevolvingSoul - final attack soul collision @The_PainTaster - sound effect rip, Spamton Neo animation polishing, background polishing, play tester @ratoninja - enraged Spamton neo head sprites @The_Commander - main coding ==== technical info ===== this project has 13440 blocks sb3 size: 14 MB project.json size 2.86 MB (length: 3,006,609 chara) (uncompress) asset size: 15.7 MB (uncompress) asset count: 965 796 .png (unknown) 26 .svg (23.6 KB) 64 .wav (7.69 MB) 7 .mp3 (7.02 MB) == technical notes == pen extension are only used for device check located in sprite "atk.bullet_area" tags: big shot [[big shot]] Spamton neo engine Spamton big shot hyperlink blocked spamton recreate spamton neo recreate [[NEO]] Spamton NEO Fight Recreate Spamton Fight Recreate deltarune deltarune spamton neo