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Bullet Bill Barrage

-J-JAM58-•Created January 10, 2024
Bullet Bill Barrage
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Instructions

Welcome to Bullet Bill Barrage, my first game of 2024 and the third in the SMW minigame series! ✦✦✦✦✦✦ Instructions: ◦ Arrow keys/WASD to move, jump, and crouch. ◦ More detailed joystick instructions: drag the joystick at the left to move or crouch, and tap the button at the right to jump (you have to tap it once before so multi-touch will get detected) ◦ The longer you survive, the more enemies spawn in and the faster they get, so be careful! ◦ Collect the coins that fall for extra points. Be quick, though, because they can despawn! ◦ If you collect 15 coins, you can gain more HP! ◦ Powerups that spawn in can give you a temporary boost to help boost your score! ✦✦✦✦✦✦ Different powerup types: ◦ The pile of coins will cause a barrage of coins to fall from the top of the screen. ◦ The stopwatch will slow down all enemies (except King Bills). ◦ The (rare!) starman makes Mario invincible to all enemies. ✦✦✦✦✦✦ Different obstacles/enemies: ◦ Bullet Bills fly in from the side of the screen, and will keep flying through the area until they are jumped on. ◦ Bob-ombs walk back and forth until you jump on them; they will then explode after a moment. ◦ Banzai Bills behave like Bullet Bills, but are slower and larger. ◦ King Bills take up a huge chunk of the screen and will glide all the way across it once; they cannot be defeated in any way. Duck under them when they cross the screen. (New enemies will not spawn while it is active.)

Description

PLEASE play the remaster instead, it's 1000 times better: https://scratch.mit.edu/projects/878513987/ Mobile controls are in the "Options" menu, read Instructions up top to see how to use them ✦✦✦✦✦✦ Try the other games in the series here! https://scratch.mit.edu/studios/34360813 ✦✦✦✦✦✦ Changed more things from the last game: ◦ Moved leaderboards to a settings menu ◦ Ground decorations are added ◦ You can now go back to the title screen after a game over ◦ Other tiny improvements: ◦ Mobile support has been added  ◦ The title screen and main menu have different soundtracks now  ◦ Coin stack powerup was tweaked; enemies spawn in slower, and coins don't bounce so you can grab them quicker ✦✦✦✦✦✦ Credits: ◦ Me for the art, music, font, and most of the code ◦ Nintendo for the Mario franchise ◦ @team1u1 for the new name ◦ @MARIOWXT for inspiration ◦ @NightCat28 for the Mario vector I went off of ◦ @griffpatch for the main counter code and joystick code ◦ @DuckGoose9254 for a little of the text code ◦ @billybot21 for the semisolid code ◦ (Also, yes, the "@-JAM58- 2024 text is now necessary, because someone tried to steal it as their own game TWICE) ✦✦✦✦✦✦ Songs remixed (all original pieces in the editor): ◦ Main Game: Dreamer from Streets Of Rage 2 ◦ Title: Airship from New Super Mario Bros Wii ◦ YT Trailer: Mad Forest from Castlevania III ✦✦✦✦✦✦ Updates: v1.3: Fixed a bug where nothing was spawning in due to the 300-clone limit getting reached v1.2: Made a couple of slight nerfs, plus cloud leaderboards are working again v1.1: Fixed a few minor bugs v1.0: Released ✦✦✦✦✦✦ 2/12/23 - hit the trending tab 2/14/23 - What The Community Is Remixing?! 2/16/23 - #3 ON TRENDING?!?! ✦✦✦✦✦✦ Tags (you can ignore these) #games #trending #mario #all #smw #super-mario-world #bullet-bill #banzai-bill #king-bill #bob-omb #airship #custom-music #daily-leaderboard #mobile #mobile-friendly #minigame #endless #survival #mini-mario-mayhem #2024 #games #trending #yes-i-used-sega-music-in-a-mario-game

Project Details

Project ID949119985
CreatedJanuary 10, 2024
Last ModifiedFebruary 12, 2025
SharedFebruary 11, 2024
Visibilityvisible
CommentsAllowed