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Vs. A Singularity of Slimes

EPepicseadragon•Created January 10, 2024
Vs. A Singularity of Slimes
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Instructions

NOTES: Everything you see MIGHT change in the future ___________________________________________ Movement: W,A,S,D and Arrow Keys to move around ___________________________________________ Healing- Potion-icon: Tap the icon or H to heal (Please look at the modes and special modes for more information, because some modes healing will be disabled) Self-healing: Automatically heals you whenever you are damaged ___________________________________________ Settings: -Target (Just there to guide your aim): .X to show target. .Z to hide target. ___________________________________________ Weapons: 0 to use Death Ascension (The higher your health the higher the damage the weapon can deal by cleaving, while shooting scythe that will spin around in a place then disappear afterwards) 1 to use Heavenly Gale (Rapidly shoots energize arrows while conjuring powers for it to shoot stronger and better shots while the final power being it shooting a powerful beam not letting it shoot makes it lose all of its powers immediately) 2 to use Surge Driver (Using it for too long will make it overheat causing it to stop for a brief moment) 3 to use Murasama (Use it long enough to increase focus, once it hits the limit, deals a painful amount of damage which last for 6 seconds, alongside with exploding grenades every time enemies or bosses are hit, also grants immunity to every attack when rage is active) 4 to use Halibut Cannon (Use it long enough for it to shoot out more bullets that spreads and faster shooting speed, have a chance to shoot a special version of bullets that have their own abilities) 5 to use Photoviscerator (Ignores i-frames but deals low amount of damage with infinite pierce, when shooting concentrated beams, has a chance to exhume flames) 6 to use Tyranny's End (Shoots out a high velocity bullet that pierces through enemy when contact on enemy releases clouds of burning kinetic smokes that ignores i-frames, has a chance to spawn 3 bullseyes once hit and on an enemy deals crit-damage towards the enemy) 7 to use Empyrean Knives (Shoots a burst of leeching knives after that connects with a series of piercing knives that when in contact with enemies steal some of their lives to replenish yours) 8 to use Cosmic Viper Engine (Send fourth a barrage of Cosmic Jets that charges towards the enemies at Mach-10 while shooting DoT projectiles, able to redirect them by holding down, or let them stay on the same position as pleased, afterwards followed by a cooldown) 9 to use Vehemence (Stabs enemies countless of times while shoots out skull clouds that create more projectile when disappearing) ___________________________________________ De-buffs: [Fusion Burn] - Corroding Players with Radiation. (Last for 3 seconds) [i-frames shooting] - A portion of i-frames are ignored. (Only happen when enemies is doing a special attack) [Slimed] - Your movement is slowed down. (Last for 3 seconds) ___________________________________________ Modes: {Easy Mode}-(The easiest one out of all modes, all damage receive are all reduce, immunity frames/i-frames last longer.) {Normal Mode}-(The plain old mode where everything is just fine.) {Hard Mode}-(Harder than before with decreased immunity frames and increased enemies damage, will you survive? Find out!) {Madness Mode}-(A harder version of Hard Mode, where enemies hit harder! If you find Hard Mode too easy then why not try Madness Mode!) {Expert Mode}-(Prove yourself worthy by beating this mode! Gives one "Great" ride for your boredom by reducing i-frames, enemies deals more damage with the addition of new attacks, buffs to enemies older attack!) {Malice Mode}-(Expert Mode on steroids, enemies damage are at their pinnacles, very short i-frames and no more healing potion's aid! Beating this mode just proves that you're just basically crazy!) Special Modes: {No-hit Mode}-(No healing potion's aid, you will be once hit your finished, you truly are crazy...) {No-I-Frames Mode}-(You do not have i-frames anymore.) {Randomize Teleportation}-(Every 15 seconds you teleport to a random position, chaotic isn't it?) {Dizziness Mode}-(You have inverted movement.) {Sizing Mode}-(You will change to a random size every 15 seconds) {Divines Mode}-(WARNING!: [If you have Photopsia or Epilepsy DO NOT PLAY THIS MODE] every 15 seconds you get a flashbang right in your face think fast! Also no healing potion's aid and enemies attack quicker.) ___________________________________________ Tips: ;At the last phase please remember to touch the "Touch It" logo to prevent health from draining (Use Player to touch) ;Remember to not always stand still ___________________________________________ #Terraria #Boss_Fight Use TurboWarp for better experience (Suitable for Pc users only)

Description

Credits: #Terraria #Calamity_Mod #HuntOfTheOldGod_Mod Thanks to: @DemonicKnight, Sakuzyo, harsha, CapCom, JJBA for the Music @griffpatch for teaching me some codes Fabsol for the mods content ___________________________________________ Updates: 2.0 +Added Vehemence +Bug fixes 2.1 +Reworked Heavenly Gale +Bug fixes 2.2 +Buffed Heavenly Gale 2nd Phase arrow speed from 20 > 50 +Nerfed Photoviscerator range by 15% 2.3 +Added Expert Mode +Added Malice Mode +Bug fixes +Buffed Empyrean Knives 1st phase healing from 0.2 > 0.8 and 2nd phase from 0.2 > 1 +Added self-healing mechanic +Buff Cosmic Viper Engine's attack duration +Added Death Ascension 2.4 +Reworked Vehemence 2.5 +Bug fixes +Reworked Death Ascension +New sprites for some of the attacks +Buff King Slime's HP from 10000 > 15500 +Buff King Slime phase when Expert or Malice mode is active 2.6 +Rebalance Murasama Absolute Rage Mode damage from 2500 > 5000, reduce grenades intervals from 0.05 > 0.1, made Murasama ignores i-frames during Absolute Rage Mode, Absolute Rage Mode duration is decreased from 5 > 3 +Bug fixes +Buff Empyrean Knives burst combo from 3 > 5 and increase Empyrean Knives piercing knives projectile from 30 > 35, and decrease burst projectile output from 15 to 9 2.7 +Added actual Health Bars for enemies +Bug fixes +Increase i-frames on Easy, Hard, Madness and Expert Mode +Buff Murasama crit rate by 50% +Buff Death Ascension crit rate by 50% +Buff Surge Driver bullet speed by 5% 2.8 +Buff Heavenly Gale 1st phase bullet speed by 5% and +2 bullet to shoot +Buff Tyranny's End bullet speed by 10% +Buff Surge Driver by increasing bullet spread bullet amount by +2 +Buff Halibut Cannon bullet speed by 10% and increasing bullet amount by +2 +Bug fixes 2.9 +Added a new menu theme +Increase defense points for the 4 slimes during 2nd phase +Bug fixes 3.0 +Bug fixes +New theme for all phases during Expert and Malice mode active +Added a new move for King Slime phase when Expert or Malice mode is active +Partial rework to Bloated Blobs 3.4 +Added 3 new phases for Heavenly Gale +Rebalanced Surge Driver shot interval from 0.05 > 0.01 and decrease Surge Driver Overheating per second from 0.05 > 0.01 and increase bullet amount by +2 and increase shotgun shots chances by 3% +Added a new sound for Surge Driver after it have cooldown +Increase Halibut Cannon bullet amount by +2 and decreased Halibut Cannon's Divergence gaining from 0.5 > 0.1 3.5 +Nerf Heavenly Gale 1st phase last shot interval from 0.1 > 0.5 +Added 2 new phases for Heavenly Gale +Buff Heavenly Gale 3rd phase by +1 projectile during first shot +Buff some of the enemies attack during Expert and Malice mode 3.6 +Bug fixes +Buff some of the enemies attack during Expert and Malice mode 3.7 +Buffs and nerfs to some enemies attack +Added some new sounds for enemies +New sprite for Tyranny's End, Photoviscerator +Reworked Photoviscerator 3.8 +Added 3 new Special Modes (No-hit, No-I-Frames and Randomize Teleportation) +Gave Murasama another ability 3.9 +King Slime have a new theme (During Expert and Malice mode and some special modes) 4.0 +Added a new Special Mode (Dizziness) +Buff Halibut Cannon by increasing bullet amount by +2 and increase shot interval by 0.01-0.4%, increased Halibut Divergence gain from 0.1 > 0.3 4.1 +Give Halibut a New Ability to have a chance to create more bullets if landed a bullet that pierces enemies 4.2 +Added a new Special Mode (Divines) 4.3 +Buff Halibut Cannon to have the ability to have a chance to shoot ricochet bullets and a duplication bullet, removed piercing bullet ability to have a chance to duplicate more bullets, decrease chances of special bullets from shooting +Bug fixes +Buff Murasama rage mode duration from 3 > 6 +Added new attacks for enemies (During Expert and Malice mode or some special modes) +New transformation animation for King Slime +Buff Surge Driver AOE 1 by 20% and AOE 2 to randomize size 4.4 +Added new Special Mode (Sizing) 4.5 +Buff Cosmic Viper Engine's plane velocity from 6 > 10, increase bullet speed chance of acceleration by 1% and AOE has better chance of spawning and with bigger range with cooldown of 1 second and increase both plane and bullet amount by +2 4.6 +Slight QoL +Bug fixes

Project Details

Project ID948645216
CreatedJanuary 10, 2024
Last ModifiedJanuary 24, 2025
SharedMay 29, 2024
Visibilityvisible
CommentsAllowed