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Zombies? No Prob, Just Shoot 'em!

AGAggron33•Created January 20, 2016
Zombies? No Prob, Just Shoot 'em!
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Instructions

~CONTROLS~ ( score is in the left corner PLAY IN FULLSCREEN ) Move the mouse to turn player Click to move (after arriving at destination you must wait 2 seconds to move again, and the further away you click the fast you will move) Space to shoot (when you run out of ammo you will have to wait 3 seconds to reload). ~TYPES OF ZOMBIES~ ( read notes for less detail ) BLUE - The standard zombie, slow moving and deals one damage. (will stay alive after touching you). Scores 30 points PURPLE - The "assassin", faster than the standard zombie. deals 50 damage and is a little bit harder to see than the others. Scores 60 points. Disappears after touching you. YELLOW- The GOLDen zombie! Slow moving and deals 5 damage. Scores 200 POINTS!!!! Disappears after it touches you. GREEN - The medic, a little faster than the standard zombie and heals you for 100 points (when it touches you then disappears) but you will not get these points if you shoot it. Scores 15 points RED - The "Exploding One", Very fast and will blow up when it touches you, dealing massive damage as long as you are in the explosion (that lasts 1 second) and blows up surrounding zombies too. Scores 30 points PINK - The Fast zombie, fast and deals 20 damage. Disappears when it touches you. Scores 30 points.

Description

Sorry for the massive amount of text for the types of zombies! So here is a dumbed down version. If you want more detail read the above text. ( ordered by the order in which they appear ) ~TYPES OF ZOMBIES (less detail)~ Blue - slow, 1 damage, only one which doesn't disappear - 30 points Purple - faster, 50 damage, ghosted - 60 points Yellow - slow, 5 damage - scores 200 points Green - a little faster than blue, instead of damage, heals 100HP - 15 points Red - fastest, blows up dealing LOTS of damage. Explosion lasts 1 second. - 30 points Pink - fast, deals 20 damage - 30 points ~NOTES~ Will try and add more features in the near future, like graphics and a multiplayer mode or classes (although graphics seems like a long-shot as I am working on a small scale).

Project Details

Project ID94737020
CreatedJanuary 20, 2016
Last ModifiedJanuary 20, 2016
SharedJanuary 20, 2016
Visibilityvisible
CommentsAllowed