Following is an update log: Version 1.5 (by sk7725) - Removed speed cap for spindashes - Updated update log(lol) Version 1.4 (by sk7725) - Updated map - Improvised script to support loops(aka front/back landscape transistion) Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
I've set the spindash speed cap to 7000! Plus it adds more speed, spindash became OVERPOWERED!!!