Mechanic: Appears in the latest room then wait for 5 seconds then it’ll chase you down for a minute and hiding is not an option since it'll still chase you down, when near it doesn't deal instant death instead it's bites slowly dealing 30 damage, it also gains a speed boost for 3 seconds after eating a player (it's normal speed is slower than the player whilst after eating someone speed is slightly faster than the player) Strategy: run continuously until it de-spawns
would this look better if it was animated like a scribble? The mechanic is based off of A-500 from Rooms: Fixed Expanded The sounds are just Amp Static with echo sound effect and flange effect His biting also leaves blood around