I am losing motivation to do this RP, it will be shut down soon. In 2199, a new habitable planet was discovered, 29.31 light years away. With the help of the newly-invented warp drive, countryballs from around the world rushed to stake their claim on the new world, even if it meant taking over the territory of others. To join, tell me your country name, your ideology, and where you want to be. (Although you can remix to show your location, I’ll get around to it) Press Space/ Click to change between units and country names. Not canon with the CBU (yet) Studio Link: https://scratch.mit.edu/studios/34430777 ---Overview (Biomes)--- Mineral Desert: These were once great oceans but are now large, flat expanses of sand. They are hard to survive in, but contain valuable minerals. You expand slowly in these biomes. Lush Grassland: The whole planet is warm, allowing for grasslands to reign over the landscape. These biomes are perfect for growing food and are easy to survive in. You expand moderately fast in these. Coastal Sands: Over millions of years, powerful tides have formed these giant beaches. This is the only biome you can build a seaport in. You expand very fast in these. Towering Mountains: The highest points on the planet, these biomes allow you to build a spaceport (no use yet). You expand very slowly in these biomes, but are good defenses. Rivers: These are not biomes, but they are useful in the aspect that you can use them for defense. You don't need a port to expand across a river.
---RULES--- *You only get 5 actions per day. *The only way to increase loyalty is to build new towns for the citizens, or to improve the quality of life. * no Powerplaying. The RP was designed to have unclaimed land until the end. Also, no taking over entire countries at once, unless you have a good strategy and are quite large. * You cannot colonize/trade overseas unless you have a seaport. (See instructions) *You can only build a seaport on a beach. *No being toxic. Don't invade someone just because you don't like them. *You start with 10k soldiers but gain 500 every time you expand. *If a colony has low loyalty (under 5%), it will secede. You can boost loyalty by improving the colony. ---NATIONS--- Republic of Astrania (Democracy) : @GlowCactus_ Loyalty: 97/100 Gagen Republic (Democracy) : @AAustyy Loyalty: 100/100 Free States of Axeheartia (Democratic Council) : @TheFernTree Loyalty: 100/100 Kingdom of Cactopia (Constitutional Monarchy) : @CactusCenturion Loyalty: 100/100 Isles Kingdom (Monarchy): The_GTE Loyalty: 100/100 Republic of Central Florida (Democracy) : GlueStick407 Loyalty: 100/100 Kingdom of Centrania (Monarchy) : @the_ultimate2 Loyalty: 100/100 Kingdom of Technia (Monarchy) : @Techyleaf Loyalty: 100/100 Fishy (Anarchy) : @elidun000 Loyalty: 100/100 Kalmar Government (Anarcho-Communist) @hegrubb Loyalty: 16/100 Nyaco (Unknown) : @Cnr-g-hess Loyalty: 100/100 U.I.W. Colony (Colony) : @Runeza21 Loyalty: 100/100 Scorpialios (Monarchy Protectorate) : @The_Big_Bad_Wolf3 Loyalty: 97/100 Free city of Archipeliland (Democratic Republic) : @disdage2 Loyalty: 100/100 ---ALLIANCES--- Cactopia-Technia-Astrania Alliance Scorpialios-Centrania-Archipeliland alliance ---LEADERBOARD--- Top Militaries 1: Astrania 2: Axeheartia 3: Technia and Kalmar Gov. (Tie) ---CREDITS--- Thanks to SHN Games for the background music