9 Stones It's basically a Sokoban puzzle, with a twist, because each Stone is allocated a randomly chosen specific Home cell within the Target zone, that it must land in. Responds to Arrow Keys, both keyboard & on-screen and now also by dragging/swiping mini-me around. [Pick Tile] lets you choose which board Tile you prefer. [New Game] generates a new random game to play. [Help?] gives you some Help on 1 method of solving it! [Reset] resets the current Game (if you mess up). Because the 9 Stones have their Home cell chosen randomly and the fact that the 9 Stones are randomly placed on the 72 blue Tiles, it is highly unlikely that you will ever play the exact same game, twice (unless of course, you press [Reset] which always resets the current Game)! It's Touch Screen friendly & best in Full Screen mode. Hope you have as much fun solving it as I did coding it. Regards Greg
Created by @gregatku for ... well gregatku mainly. The caricature of myself I created using RPG Maker MV (to teach a private student some years ago) has finally found a meaningful project to live in. This is my Scratch version of a game I made in RPG Maker MV in the course of those lessons. Floor Tiles (except the plain one) & the Stones are also from RPG Maker MV. I actually created this game in RPG Maker MV back in 2018, before I even knew what a Sokoban puzzle was. My student & I were basically learning how to program RPG style games together and when we discovered that RPG Maker MV had a built-in feature to push certain objects around, my immediate thought was, oh that's cool, we could make a Puzzle Game out of that... & 9 Stones was the result. I only learnt that it actually fell into the class of what are known as "Sokoban puzzles" after playing several of @ffred's Rato games. Although it was intended to be a simplified version of my 2018 RPG Maker MV game, with the random nature of the determination of the Home cells, I think this version is now probably actually better than the original! Thanks to @grandpasp for suggesting I add additional Controls so mini-me could be dragged/swiped around! NOTE: This project contains a version of the on-screen Arrow Keys I have used in a few projects now, to make them Touch Screen friendly. But I didn't like a few things about how difficult it was to port it to other projects, so I have generalised it now and located everything in the single Sprite "Compass" that you're welcome to use in your projects.