Click grass. And maybe remix and add more features?? Please download Staatliches for the best experience. https://fonts.google.com/specimen/Staatliches Contributors: RobloxLover2015, PicoTheCreator333, PTC333Rises (funny alt moment), Nathan_90100, LivesMatter, ScratchCreatesIt Note!!! If a Grasshop Milestone's buffs have a red line though them, their buffs are currently not working yet. If you find any bugs please report them!!!! (I may not know how to fix some of them) -- CHANGELOG -- α0.1: Sketch of 5 tiers, +5 grass and +1 XP on click. XP scaling is x1.25 per level. α0.2: Normal Upgrades! You can upgrade them to increase progression! α0.3: Perks! You can spend them to speed up progress! α0.4: Tiers and Prestige! Prestige unlocks at level 31, and you can use tiers to make your grass look cooler! α0.5: Automation! You can now sit back and relax, and it doesn't reset on Prestige! Also added a thumbnail. α0.6: Prestige Upgrades! Prestige now gives more points based on levels, and tiers now boost grass! α0.7: Platinum, Crystals and Abberivation! There is a 1 in 400 chance of getting platinum every click, and at level 101, you can Crystallize for crystals! α0.8: A big update, huh? Well, there's accomplishments, crystal upgrades and the first platinum upgrade! Prestige is also now rebalanced, and crystallize gives more than 1 crystal! You can also autobuy grass upgrades now! α0.8a: Remade all icons (apart from the grass you click, reason explained in game) α0.8b: Fixed the XP and TP icons a LITTLE BIT. Put an extra sprite in the project for numbers. α0.9a: Remastered almost EVERY icon in this game, rounded stats UI, added sfx for leveling up, going up a tier, prestiging and crystallizing, added a "Lower cost for Grass Value" upgrader, and added dropdowns for p. upgrades and c. upgrades (to make space for future options). α0.9b: Repositioned and resized the layer upgraders, updated the tier and crystal icons, added icons for perks and platinum, added info buttons for grass, xp and tiers, centered the p.upgrades, vectored the grass icon, also replaced the old grass icon with the new one, remastered the thumbnail and logo, added pen bars for XP and tiers, fixed the autobuy bug and much more. β0.0: Just added grasshop. Unlocks at level 201 and gives nothing yet, so it's not recommended. β0.1: A new accomplishment, with upgrade icon, font, and info changes! Fixed prestige giving the wrong amount of points. β0.1a: Literally nothing, but extra explanation and icons. β0.2: Compression of "perks, automation, platinum, and accomplishments" to one single item which you can scroll. Also added a single grasshop milestone. β0.2a: Added tips to all menus on how to close them. If you didn't know how to close menus, you should now know. Also decreased the second plat upgrade's cap from 250 to 10 because it could let you get infinite grass val upgrades. β0.2b: Very small fix with grasshops. Now you actually get 325% more grass when you grasshop. Also reworked accomplishments since they were broken. β0.3: Grasshop Milestones 2-8 and Steelie. However, Steelie does literally nothing yet. Also, Grasshop now has an animation. β0.5: Fixed capitalization and text (that took a long time :( ) Also added 1 effect to GH1 and GH8 Added scrolling to automation tabs Added the multi and TP req for more tiers β0.6: Remastered the user interface once more, adding icons next to the buttons, and remade the icons, also added the foundry building adding 1 upgrade out of the 4! β0.6a: More foundry upgrades. Steel on steelie now scales based on time since last steelie if you have Foundry. Added generator however generator just sends you to foundry as of now. As well as two new grasshop milestones. β0.7: Updated GUI with reset layer tabs, capped tiers to fix limit issues. Modulated level and tier % due to overlapping. Redesigned Crystal icon to match the one from GCI. Added the Generator building. Implemented PP, Crystal, Perks Automation Upgrades from GCI. Fixed code for automation features. β0.7a: Made the generator upgrades actually work and nerfed that one platinum upgrade. added scaling to factory upgrades. also partially added charge β0.8: Charger milestones 1 & 2 partially works (the math may not be correct). Remade Charge, Charger & Assembler Icon to match the ones in GCI. Implemented Tiers 20, 21 & 22. β0.9: Added the other charger milestones and nerfed some things a lot. Added the Grass EL upgrade (the other three in Assembler are ineffective). Added Loop reset layer which is unlocked when you buy the Decelerator.
Honestly the next version could probably be β0.10 before we actually make 0.1