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Super Mario Odyssey (NES) スーパーマリオオデッセイ (ファミコン) remix

CHchriss77•Created November 24, 2023
Super Mario Odyssey (NES) スーパーマリオオデッセイ (ファミコン) remix
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Instructions

interpolate&limitless&offscreen&fps=35&size=398x224 ═════════ • P1 controls (in menus) • ════════ Cursor keys = Menu navigation [Z] = Confirm selection [X] = Back / Exit ══════ • P1 controls (during gameplay) • ══════ [Z] = Jump / Read text [X] = Horizontal hat throw [↑] + [X] = Vertical hat throw [X] (hold) = Hold hat in place [↑] = Interact [i.e. Climbing, Talking, Entering buildings, Navigating streets] [↓] (while on ground) = Crouch [Z], [↓] (while jumping upwards) = Ground Pound [↑] + [Z] (while midair) = Dive [↓] (hold) + [X] = Rolling [X] (hold) + [↓, release] = Low hat throw [Z], [↓] (ground pound), [X] = Downwards hat throw [←] / [→] = Horizontal movement [→] (gain momentum), [←] + [Z] = Flip Jump [Enter] = Pause [Spacebar] (tap) = Bring up your travel brochure - including your Power Moon & Capture lists [Spacebar] (hold) + [←] / [→] = Slide screen [Spacebar] (hold) + [↑] = Lock screen ══════ • P2 controls (during gameplay) • ══════ [J] = Horizontal hat throw [K] = Return hat to Mario [W] = Vertical hat throw [A] = Move hat leftwards (while flying) [S] = Downwards hat throw [D] = Move hat rightwards (while flying) ═════════Turbowarp compatibility══════════ The use of Turbowarp is encouraged. Recommended Runtime Options: ✅︎ Interpolation ✅︎ Remove Fencing ✅︎ Remove Miscellaneous Limits Recommended Custom Stage Size: 398 x 224 - if display is blurry or stretched for you, try adjusting the numbers slightly. Correct Framerate (game speed) will depend on your setup. If you encounter slowdown, try increasing the Framerate value above 30 until it feels best to play. I personally have it set at 35fps.

Project Details

Project ID929990301
CreatedNovember 24, 2023
Last ModifiedNovember 24, 2023
SharedNovember 24, 2023
Visibilityvisible
CommentsAllowed

Remix Information

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