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PolyWarp engine

CHCHKNSkratch77•Created November 24, 2023
PolyWarp engine
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Instructions

WASD moves you around Arrow keys or mouse down to turn Space to hide/unhide variables PLAY ON TURBOWARP WITH FENCING DISABLED FOR BEST EXPERIENCE: https://turbowarp.org/929932901?hqpen&fps=60&offscreen To Add: -Object management -collision and player physics -fix lighting changing on clipped triangles lighting is only calculated on square faces because those are initiated with a defined rotation while triangles are just initiated with verticies. Given the OBJ importer though, triangles might be consistently winded, which would make calculating a rotation for them easy.

Description

The process from OBJ -> Ingame is quite easy, let me know if you want to know how to do it. Triangle Filler stolen from @randomguy48 Quicksort algorithm stolen from somebody I dont remember heavy help from chatGPT

Project Details

Project ID929932901
CreatedNovember 24, 2023
Last ModifiedFebruary 6, 2024
SharedNovember 26, 2023
Visibilityvisible
CommentsAllowed