Arrow keys to move. Hold X to move slower. M to mute/unmute music. --== DEBUG ==-- B to test edge movement. H to get lots of HP (currently useless). F to fade in/out bgm. R to reveal soul hitbox. --== DEBUG ==-- WHITE attacks take away 3 HP. BLUE attacks take away 4 HP. Stay still to avoid damage. ORANGE attacks take away 5 HP. Keep moving to avoid damage. GREEN attacks heal 1 HP. SILVER attacks make for good decoration.
Very obviously based on the game "Undertale" by Toby Fox! undertale.com Music (placeholder[?]): "off - PEPPER STEAK! (love letter mix)" by plasterbrain soundcloud.com/plasterbrain/off-pepper-steak-love-letter CC BY 3.0: creativecommons.org/licenses/by/3.0/legalcode Bugs: • The box doesn't look like it's pushing the soul around. (The soul moves and is redrawn to stay within the box. The box is drawn one frame after, so it can't keep up if the edges move.) • The soul hitbox lags behind the soul by a frame. I'm don't think this is worth fixing.... To Do List: • Game Over sequence (the graphic is stored as a sprite but doesn't do anything at the moment) • Moving the box up to make room for the status bar • HP bar • Actual attacks (the debug attack is a hard-coded one) • Menu • Animation for the Scratch cat so it doesn't get bored just standing there • Colored SOULs (maybe...???)