Credit to @ChachorroLouco234 (STAGE JINGLES and Level 1 ref.), DitzyFlama (Level 2 ref.), @Project_Corruptor (Level 2 vector), Nintendo (Level 3 ref.), and @TheScarfedStickman (idea of TV stage). Woah, could it be? Upcoming game confirmed? That's right! And also original microgame idea number six! (I wonder if you can name the first five...) Anyway, non-remixes get descriptions on how they work. This time, let me write this wiki-style: The object of the microgame is to turn on the computer by moving around or clicking the mouse within. - Level 1: The mouse starts already held. Not a lot of action is needed. - Level 2: The mouse must first be grabbed. Not a lot of action is needed. - Level 3: The mouse must first be grabbed. More action is needed. [BEGIN DEVELOPER NOTE] = ASSETS = Besides the commands and stuff, this microgame has 18 costumes and 0 backdrops. = ID = No scripts rely on the microgame ID. = INTEGRATION = To integrate this into a full project, the following must be done: - IMPORTANT: Update the microgame count. - Import these as normal: the sprite, the backdrops, the music, the broadcast script (into the chain of if-loops), and the practice menu costumes. - No need to add anything to the lists, this is a short game with mouse controls. - If applicable, add it to one of the speed lists. - Import the command into normal Action. - If applicable, update the credits. [FINISH DEVELOPER NOTE]