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Neo Genesis Sonic Engine Deluxe V1.8

THThe_Enterprise•Created October 29, 2023
Neo Genesis Sonic Engine Deluxe V1.8
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Instructions

I know it's a lot, but please read all the instructions! BEST RUN IN TURBOWARP! https://turbowarp.org/915860102?hqpen&clones=Infinity&offscreen&limitless EXPECT BUGS! Additional settings and value changes can be found while debug mode is active. (For example, changing Sonic's moveset) Note that not all of Super Sonic's animations exist, so when performing certain actions, Sonic will default to those of his normal form. Everything in and surrounding the project is subject to change. Most Genesis sprites are placeholders Most movment controls in-game CONTROLS NOT LISTED IN-GAME - Debug Mode : G key - Place ring (Debug mode) : J key - Reload objects (DOES NOT INCLUDE OBJECTS PLACED IN DEBUG MODE) : H key - S key (w/ 50+ rings, midair) : Transform Super - S key (Super) : Detransform - Air Dash (Super) : Z key + arrow key(s) - Speed Thok : X Key (Max Classic), Z Key (SRB2) Also check out NGSE w/ Collectables! - https://scratch.mit.edu/projects/1053537306/

Description

@hahasamian - Neo GSE, Neo GSE w/ Physics Adjusting, Behind the scenes help @tomicool - Genesis Sonic Engine @MrLog - 2nd Test Level & Music, Spring launch code. SEGA Update log - (MOST MINOR PATCHES WILL NOT APPEAR ON THE LIST) Nov 3, 2023 V1 : Project released! Nov 5, 2023 V1.25 : Super Sonic added, Act 2 begins WIP, signpost changed, various changes and fixes. Jan 15, 2024 V1.5: Many sprites updated, bugfixes, Act 2 boss updated, music added, additional settings added, etc. Jan 16, 2024 V1.51: Major music playback fixes. Not sure how I let some of them slip through. Jan 21, 2024 V1.6: Visual flare update! Test level background, foreground and musical theme changed to Hill Top Zone, monitors send debris flying, and cause camera to shake when destroyed, Super transformation causes camera to shake, screen to flash, and additional sound effects to be played. Several bugs have also been fixed. Feb 21, 2024 V1.8: Objects now have collision, boss moved to level 3, 360 Engine Level added as level 2, spring launch code improved based on 360 engine, SRB2-style moveset added, many bugfixes and improvements, some placeholder sprites replaced, some platforms are now semi-solid, among many other changes I literally can't remember. March 15, 2024 V1.8: Fixed a really dumb music bug I somehow missed, and made a minor level design alteration. No new version number. March 20, 2024 V1.8: Camera shake from hitting a boss or a monitor is now optional. No new version number. March 24, 2024 V1.8: Better tracking for after images, minor costume change for transformation, Super WIP splash disabled. No new version number. March 24, 2024 V1.8: Even better tracking for after images. (Thanks, @hahasamian!) No new version number. May 13, 2025 V1.8: Thok can be used in Max Classic by pressing X, Super transformation moved to S key. No new version number.

Project Details

Project ID915860102
CreatedOctober 29, 2023
Last ModifiedMay 13, 2025
SharedNovember 4, 2023
Visibilityvisible
CommentsAllowed

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