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Reune Combat Profile

REReune•Created October 27, 2023
Reune Combat Profile
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Instructions

Click left/right to advance or go back 01- Outward Appearance: This is me! Though my cloak is technically a part of my body, I wanted to show how I look without it. You may already recognize my appearance without my hood, though. I am around 5 feet tall (that is around 1.5 meters for my metric system friends) and my cloak, much like Koro's, can open at the front if needed. My left arm is mechanical thanks to @Code_crusher. 02- Basic Abilities: I am sufficiently strong, fast, and mobile thanks to my relatively balanced physical build and some past combat training. I prefer to fight with Weapons, but I am able to engage in basic unarmed combat if necessary. My flexibility is on par with most other Pilgrims due to our springy plant limbs! 03- Special Abilities: A fun feature that I build into all my Weapons (even the copies) is will-based voice detection, allowing me to teleport away any Weapon of my making with my voice. This can be applied to specific Weapons if I want. Don't worry- I won't use this in the Pilgrim Fight Club (except for on my own Weapons, if need be)! Of course, I am able to create warps and portals the same as other Pilgrims using links. Additionally, using my experience as a Craftsperson, I'm able to discern a Weapon's outward functions and status at a glance. I call this my "Smith-Sight," haha. 04- "Arvo": This is my prosthetic arm. It moves just about as well as my old one, if not better (thank you once again, @Code_crusher)! The conversion cell within the hand holds the energy of around 40 punches, and absorbs energy from almost all sources, like movement, attacks, heat, sound, and even recoil from a Gun. It's able to output the energy as an enhancement to its strength and speed, but can also produce momentary bursts of plasma from the palm, costing 20% charge, and short-ranged blasts are possible with 50%. The former move can be sustained with sufficient charge. The arm is quite durable, able to absorb shock from most blunt attacks and completely absorb energy attacks, but it is not immune to cuts, since sharpness cannot be absorbed! It is, of course, not indestructible, and can be overwhelmed. However, it can be made durable and powerful with a certain trick... 05- Eclipse: This ability is very obviously and heavily inspired by Koro's "Burnout". It follows a similar principle- a machine powered by Aetus is thrust into overdrive by burning a large amount more Aetus than one can produce. Eclipse can be triggered when at 30% Aetus or lower, and uses up 5% Aetus per turn until death, as it cannot be turned off. It causes Arvo to absorb energy twice as efficiently, rendering it (Only the arm, not the rest of me!) near-impervious to attacks. It also continuously gains 20% charge per turn, which is equal to around 8 punches.

Description

All art by me Inspiration from @itinerantcorvid I will add music later when I find a good song for this A few people for their likenesses: @1stDegree, @itinerantcorvid, and @LengendaryBunny More soon, probably I'm sorry if my Russian sounds strange or archaic, I don't live in a Russian-speaking area and so don't have too many opportunities to use the language. I try hard to preserve and grow my knowledge, though!

Project Details

Project ID914770836
CreatedOctober 27, 2023
Last ModifiedDecember 18, 2023
SharedNovember 1, 2023
Visibilityvisible
CommentsAllowed