e - emperor combo (once the dummy is hit, you do a combo or something) r - death beam (shoots a small beam in the direction of the mouse) t - death wave (launches a wave that stuns the dummy) y - death crasher (flies towards the dummy and explodes on impact) f - death saucer (launches a homing disc) q - transform (no moveset until the game is finished) (plays a cutscene)
unfinished combo: t + r + e + r + y + f