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Plant Peril - A game | V1.2

LELegoRobot2013•Created October 24, 2023
Plant Peril - A game | V1.2
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Instructions

V1.2 is here! Instructions: WASD or arrow keys to move Space to double jump! (your double jump is "recharged" after you jump off an enemy or you touch the ground) Jump on enemies to defeat them If your hears are green, you are "poisoned" (you move slower than usual) Guide (! = new in v1.2): Sprouts: Normal enemies. Spawn every 4 seconds Split Peas: Split in two when killed. Spawn every 5 seconds Ivy: Slowly spreads. Spawns every 8 seconds after 24 seconds !Peashooter!: Stationary turrets that shoot peas Sunflowers: Are like sprouts, but they shoot lasers. Spawns every 4 seconds after 40 seconds Turnip tops: Fast enemies that when you get hit by them or you kill them, you will be flung. Spawns every 4 seconds after 50 seconds Boom-Shrooms: Slower enemies that explode after being defeated. Spawn every 9 seconds after 60 seconds Poison Ivy: like normal ivy, but if you get hit by it, you will be "poisoned". Spawns every 10 seconds after 70 seconds !Venus Flytraps!: Traps that sit on the ground, waiting to be stepped on. After 4 seconds they will close automatically, and then you can jump on them. Spawns every 8 seconds after 70 seconds. Peppers: Slower sunflowers that shoot more damaging projectiles. Spawns every 4 seconds after 75 seconds. Cactus: Enemies that switch back and forth between being spiky and round and must be jumped on while they are round. Also, they do not die if you get hit by them while they are spiky. Spawns every 10 seconds after 90 seconds. !Snapdragons!: Venus flytraps that shoot fire when they close. Spawns every 8 seconds after 100 seconds.

Description

Based off of "Fruit Ferocity" by @black_and_white_cat https://scratch.mit.edu/projects/833925571/ Thumbnail code by @JCProgold Sound effects: https://scratch.mit.edu/projects/659001424/ Music from @griffpatch 's space shooter tutorial

Project Details

Project ID913323591
CreatedOctober 24, 2023
Last ModifiedOctober 27, 2024
SharedOctober 25, 2023
Visibilityvisible
CommentsAllowed

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