** LAG OR ON MOBILE? http://phosphorus.github.io/#91275530 ** WARNING - ON PHOSPHORUS YOU CANNOT USE THE INVENTORY :( ** War...war never changes. == BARREN WASTELANDS == This is a game inspired by JediGuy24's Nuclear 'Pocalypse Simulator and a Minecraft map - Fallout: Rebuilding Humanity. == CONTROLS == Left Mouse Button - Fire E - Next Weapon Q -Previous Weapon B - Safety on/off (gun) Rest is inside == UPDATES == 13/12/2015 7:34 - v0.1.5 - Added inventory item transfer - Inventory --> Container 13/12/2015 9:14 - v0.1.6 - Fixed inventory bug, added Container --> Inventory and limited inv space - you get 32 slots. I might add extra slots or raise the limit. 13/12/2015 16:34 - v0.1.7 - The "Exit the vault" objective has been created and you'll need a Vault Key to open the vault door. Thanks to @dimitrip for fixing the collision detection. Added view radius 13/12/2015 18:01 - v0.1.8 - Added "Use Item" in inventory screen and weapons. Also added pause menu - rate, continue and lag prevention works. 15/12/2015 19:52 - v0.1.9 - Added notes! We're nearly done with Vault whatever! Added tablet mode for JS (phosphorus) people from the options menu. The circle is action, the open crate is inventory. 16/12/2015 19:47 - v0.2.0 - Vault whatever finished! I added music near jukeboxes and three epic songs. Credit to The Ink Spots, Alan Walker and some random bored grandma who came up with a song one day for the music. Additionally, the lag prevention mode does prevent 10 frames of lag at the cost of some tiny stuttering. Also updated rate mechanic - you can vote as many times as you like but you only change your rating if you've rated before! Also added health and sprint - instructions for sprinting inside 21/12/2015 9:33 - v0.2.1 - Added the "New Game" function in the pause menu == BUGS == -If you touch a wall, sometimes you get reset to the room you start in. == PAUSE MENU == In the game, you can press P or press the pause button to stop at any time. This allows you to: -Continue -Start a new game (singleplayer, co-op or multiplayer) -Load a game (singleplayer or co-op, multiplayer stats will be saved automatically) -Options - change the settings of the game =Mobile Mode - Add buttons on the screen for mobile users (you can use phosphorus as that compiles the games into JavaScript instead of ActionScript, and phones and tablets can read JavaScript while they can't read ActionScript.) -Extras - achievements, credits etc. -Rate (yellow star) - rate from 1-10 -Report (red bell) - report a player in multiplayer and a reason -Info (white "i") - get general help with the game -Ask (white "?") - ask a helper about your question -Lag reduction/effects reduction (running man) - toggle the lag reduction == WEAPONS == There are numerous amounts of weapons in the game. Here they are: -Scissors - You start out with these in your inventory. These are your standard scissors, nothing special. It is a melee weapon that deals 20 damage and is short range. -Baseball Bat - You can find this in Vault 24. It is basically a long stick, so it has a short-medium range and deals 15 damage yet can sometimes paralyze enemies. -Colt .45 - This is a very common weapon and has common ammo - the .45 ammunition. Surprisingly, this weapon is available right in the first 20 seconds of gameplay. It is a secondary weapon and has a medium range yet 25 damage. -Remington .80 - (location not added yet) One of the earliest weapons, this is a main firearm (shotgun) which has a medium range but 15 damage per bullet. -Mounted: .50 Cal - This is a mounted weapon which can be found throughout the wasteland. A mounted weapon cannot be moved or carried but is very powerful. This has a long range and 15 damage per bullet, but it makes up for its high rate of fire.