Triangle creation is still really shaky... ALSO -- A PARSING PROBLEM!!! You HAVE to add a space at the end -- otherwise your commands will be morphed strangely! (This will probably be fixed in 2.1...) G-SHAPEs don't work anymore -- but there is still the new, draggable, MORPHS!!! Command to create morphs: For triangles: newMorph (morph name) triangle (point1x) (point1y) (point2x) (point2y) (point3x) (point3y) For boxes: newMorph (morph name) box (lower left corner x) (lower left corner y) (upper right corner x) (upper right corner y) AND YOU CAN DRAG MORPHS TOO!!!!!