Oh no! For some reason Minecraft Zombies are invading your roof! Help me defend against them. We must be careful though, one leaked zombie means the end for all of us! Due to the slant of the roof, straight firing projectiles won't be able to make it through the entire length of the arena. Only lobbed projectiles are able to hit zombies past the slant. In this case, Bake throws bricks instead of firing guns as his bullets would've impacted the slant and wouldn't have made contact with the zombies. Rules: Don't ruin the project Say "Remixing" When remixing Don't be too OP or have your character bee too big Don't delete other characters unless they are unnecessary Nerfing is allowed Make your characters actually help in some way. Make your characters be able to take damage. If you don't want your characters to take damage, give them a slow attack time as a tradeoff. Feel free to add more zombies. Have Fun! Skillpedia: Defenders: Bake: Throws bricks that do tiny splash damage. Sometimes uses his sword to deal massive damage, but this leaves Bake vulnerable to attacks from the zombies as well. Marcus: A medic that tosses healing orbs to heal wounded allies. His health is very low. So protect him for some heals! He will fight when a zombie gets close to him. But he can't hit that well! Doge: A normal doge, throws bottles filled with stars that explode upon impact. The bottle splits into 5 shards that go in different directions. Sometimes the bottle will make the stars split in different ways, such as hitting enemies behind the main target. Doge can also physically throw stars which bounce and pierce. Winter Dog: All of his attacks inflict slowness. Shoots icicles that explode once they reach the slope of the roof. Also slices with his sword and charges through the enemy lines. Has a healing attack which heals large amounts of health to nearby allies. Spearman : On roof cleaning duty because they had nothing better to do, they will help against the zombie by standing and attacking with their spear. They will also regain 5 HP every 5 second (activate after the first 20 second of game). They have 60HP. Dispenser Turret: Fends off the zombies in that hard to reach lane on the very top. Attack is short range as the arrow can’t get past the slope, and doesn’t do much damage, but stalls the zombies well. The turret itself is also quite tanky. Baketic Shielders: These Guards form a line in the very front of the screen. They can take a bit of damage and their main purpose is to give the main defenders more time to prepare for the attack. They don’t respawn. Jake: Finally decided to wear some clothes for once. Fires pretty powerful bullets at his enemies. Enemies: Zombie: A normal zombie with average hit points. Conehead: A stronger zombie who moves at the same speed but has double the hit points. Buckethead: An even stronger zombie who has quadruple the hit points of a regular zombie. Bungee Zombie: Drops down from below. When an ally touches it, it deals massive damage and then leaves.