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This Game Is Generated by AI

ROrobot9376•Created October 6, 2023
This Game Is Generated by AI
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Description

AI: Bing AI Most of the code is generated by AI Thumbnail Image: Also generated by Bing AI Response from AI: Sure, I can try to create some example code for a scratch game. Here is one possible idea: A game where the player controls a cat that has to catch mice and avoid dogs. The cat can move with the arrow keys and jump with the space bar. The mice are randomly generated on the screen and the cat has to touch them to catch them. The dogs are also randomly generated and chase the cat. If the cat touches a dog, it loses a life. The game ends when the cat runs out of lives or catches 10 mice. The code for this game could look something like this: ```scratch # Define variables set [lives v] to [3] set [score v] to [0] set [game over v] to [false] # Define sprites create sprite [cat v] with costume [cat1 v] create sprite [dog v] with costume [dog1 v] create sprite [mouse v] with costume [mouse1 v] # Define sounds load sound [meow v] as [meow v] load sound [bark v] as [bark v] load sound [squeak v] as [squeak v] # Define cat behavior when the green flag clicked go to x: (0) y: (0) point in direction (90) show when the [space v] key pressed if <touching color [#00FF00]?> change y by (10) when the [up arrow v] key pressed point in direction (0) move (10) steps when the [down arrow v] key pressed point in direction (180) move (10) steps when the [left arrow v] key pressed point in direction (-90) move (10) steps when the [right arrow v] key pressed point in direction (90) move (10) steps when I am clicked play sound [meow v] when I start as a clone hide when I am touching [mouse v] delete this clone change [score v] by (1) play sound [squeak v] when I am touching [dog v] delete this clone change [lives v] by (-1) play sound [bark v] # Define dog behavior when green flag clicked hide when I start as a clone pick random position on screen show forever if <not <touching color [#00FF00]>?> point towards [cat v] move (5) steps # Define mouse behavior when green flag clicked hide when I start as a clone pick random position on screen show forever pick random direction move (3) steps # Define game logic when green flag clicked forever if <(lives) = [0]> set [game over v] to [true] stop all if <(score) = [10]> set [game over v] to [true] stop all wait (2) seconds create a clone of [dog v] wait (1) second create a clone of [mouse v] if <[game over v] = [true]> say (join (join [Game over! You caught ] (score)) [ mice.]) for (2) seconds stop all ``` I hope this helps you with your scratch game. Have fun!? Tags: #games #Games #all #All #trending #Trending #popular #Popular #scratch #Scratch #ai #AI #robot9376

Project Details

Project ID904407288
CreatedOctober 6, 2023
Last ModifiedOctober 18, 2023
SharedOctober 10, 2023
Visibilityvisible
CommentsAllowed