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If on (round) Sprite bounce V1.7.0

DIDivineWriter831•Created October 4, 2023
If on (round) Sprite bounce V1.7.0
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Instructions

If on Circle bounce How to use the terminal: -when creating more balls: type clone.ball.(the number of balls you want.) -when deleting balls: type delete.ball -when erasing pen: type erase.all -when deleting balls and erasing pen: type erase.delete The balls have different orientation/gravity modes and the mouse has different control modes: No Mode: Nothing happens. This slot is essentially inactive. Spawn/Delete Mode Click big purple ball for more balls Click on the balls to delete them Drag mode: Drag items around If on Cursor, Bounce Mode: Self explanatory-the tiny balls will bounce when touching your mouse-pointer (or finger if you’re on mobile) (It may be buggy, but it works). Return to Origin Mode: Sends whatever you click back to where it came from. Magnet Mode: Attract balls to cursor when mouse down. Counter-Clockwise Mode: All balls spin counter-clockwise Clockwise Mode: All balls spin clockwise Gravity Mode: Inertia is a property of matter. Anti-Gravity Mode: Ball Go Up instead of down Trail mode: Balls leave trails. Doodle mode: When you hold click (or press your finger against the screen) you can draw.

Description

When I made gravity I spent 2 hours on it and then realized that I’ve made gravity in scratch 3 times, on 3 separate occasions. Bruh. I could’ve just copied the code. Also this has 692 blocks. 232 blocks alone are in the “Ball” Sprite

Project Details

Project ID902982245
CreatedOctober 4, 2023
Last ModifiedOctober 30, 2023
SharedOctober 4, 2023
Visibilityvisible
CommentsAllowed