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Pico Pacman

FAFal•Created February 16, 2010
Pico Pacman
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Description

INSTRUCTIONS: Attach a variable resistor (like shown) to slot A in a Pico board. Press space to ajust sensor so that the current direction is up. HOW THIS CODE WORKS I made this program so others could make their own pacman and other maze games and artistic expressions. The way this program works is that whenever you push an arrow key, pacman points in the direction the sensor is in relitive to it's position when you started. Then pacman moves forward as long as his whiskers (a purple dot in front of his mouth) are touching the color green. You can see this in the pacman sprite "if (purple touching green)". If pacman touches red, the maze switches. Fal: My remix creates a path.

Project Details

Project ID891671
CreatedFebruary 16, 2010
Last ModifiedFebruary 16, 2010
SharedFebruary 16, 2010
Visibilityvisible
CommentsAllowed

Remix Information

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