Sonic bugs out when you go down the slope after the loopdeloop. I'll fix it soon, wanted to get this out for GSE-Fest. ########################################### Very early Sonic engine. Most of the code is mine, based off of the Sonic Physics Guide. This took way longer than it should have. This project should run decently in scratch, but i'll put the turbowarp link here anyway: turbowarp.org/432762752 Controls are WASD/arrows, ZXC to jump ################# Features ################## This Demo Contains: - Spindash (Regular and CD) - Super-Peelout - Drop Dash Will be adding more in the future, after i fix some bugs. ############# Variables and Notes ############# "physicsStyle" doesn't change much, only minor things that are different between the games. 1 to 3 is self explanatory, 4 is Sonic CD. (this won't change much btw) "toggleSpindash" is a little similar. 0 disables the spindash. 1 enables it. 2 enables the Sonic CD spindash. There's toggles for all of the other moves inside the project if you want to disable them press "1" to enable debug mode like movement. Drop Dash sprites by me, feel free to use.