The name is also still in beta. In this game, you must collect resources, craft items, and fight monsters. You start with a pick and a shovel. To move, use WASD. To see your inventory (which includes your materials and crafted items), press E. The number keys (1-9) switch the active item in your hand, and to use it you click. To craft an item, press space and type the item you want to craft into the input box. Crafting recipes and more information are below. Crafting recipes: Sword: 1 wood 2 iron Bucket: 3 iron House: 20 wood 10 stone Bow: 2 wood Arrow: 1 wood 0.5 iron Dynamite: 1 wood 1 stone 1 iron Food: 1 wood A house is required to craft this. Item uses: Pick: Used to mine trees, cactuses, iron ore, and stone. Shovel: Used to mine grass, snow mounds, and tumbleweeds. Also used to dig holes in ground. Sword: Used to attack monsters Bucket: Used to pick up water and place it somewhere else. House: Hover the semi-transparent house over where you want to place it, then let go of the mouse. Monsters cannot enter house. Player regenerates health if inside. Bow: Used to shoot arrows at monsters. Dynamite: Used to destroy objects (trees, rocks, etc.) and harm monsters. Will also harm player. Food: Used to satisfy the player's hunger. If hunger drops to zero, the player loses health until they die. Monsters: Skeleton: Health: 10 Speed: 2 Damage: 1 Possible Drops: 1 bone, 1 skull Attack: Follows the player around, dealing damage when it touches them. Burns in sunlight. Ghoul: Health: 15 Speed: 1 Damage: 1 Possible Drops: 1 bone, 1 rotting flesh Attack: Follows the player around, dealing damage when it touches them. Burns in sunlight.
I started making this a while back, but I abandoned it because it was too complicated. I recently decided to rework it and make it into a finished game. It is not finished yet, as I have decided to release it in beta. I encourage tips, suggestions, and critiques.