This is a test project that stores 5 different variables in the same cloud variable. Use the sliders to change the value of any of the 5 normal variables, and the cloud variable will store all of your changes. If you're a New Scratcher, try it out in TurboWarp and it'll work for you: https://turbowarp.org/883424272
Updated: optimized so cloud only updates once a value changes, fixed a bug that broke the cloud variable when the "dpv" variable was changed -- If you want to use this, backpack the "Cloud Management" sprite, all scripts and instructions are in there. -- So why did I make this? Well, as you know, for my minigame contest, the winners get their minigames ported into Super Mario Within Scratch. There's a chance that a good amount of those games will use cloud variables, and that would end up taking a large amount of cloud storage. This project fixes that problem. This system is basically a cloud storage system, capable of storing any amount of variables in one single cloud variable. So here, what would usually be 5 different cloud variables becomes 5 normal variables and 1 cloud variable. The benefit of this system is that you can store any number of variables in here, which can serve as a workaround for the limit of 10 cloud variables per project.