***Please read all instructions*** Map: Arrow keys to move. Jumping and using the Hammer is not an option yet Battle: Click on one of the options and follow the instructions to increase damage. Jump (Mario and Jr. Troopa): Press space when you're about to stomp the enemy to attack twice. Hammer (Mario): Press space when the red dot flashes to double the damage. Tattle (Jr. Troopa): Go through the dialogue and memorize what enemies do. Nothing special. Block: Press space before an enemy attacks you to decrease the damage taken. Defeating Enemies: Reduce the enemies health to 0 to defeat it. Game Over: This happens when Mario reaches 0 health. Progression: There are no more areas as of yet, but you can increase your EXP by defeating Goombas. The intended way: A cutscene shows at first. After that, go through the passage where a cutscene will follow. Heal on the first turn, then defeat the Goomba. There's three more, so you can defeat them. You can only get 20 EXP at the moment.
MORE CHANGES - Added different XP levels, so you can level up XP. This also levels up your attack power and max HP. - Added voice clips to Mario and Goombas (wasn't sure what to use for Junior Koopa yet) - Added a cutscene for defeating the first goomba - All battle actions are disabled until you heal Mario - Text engine is slightly more readable with spacing - Added thumbnail - FINALLY removed laggy parts Previous updates - Added object layering, so objects can go behind and in front of Mario. - Added trees to the forest to test layering - Added footstep sound effects - Slightly improved text engine so there isn't a delay when going down lines