update: as i was expecting, this has become completely irrelevant and im working on a whole new big project outside of falp 4.0, but GTS is still cancelled. i will leave eventually probably and when i do, all of this still applies super long wall of text incoming (oh no guys hes an english nerd) AHHHHHHHHHHHHHHHHHHHHH i haven't done much in a while, which kinda sucks. it makes me feel very unproductive. so im going to not do that, since i haven't done much irl or in scratch recently. with all of this in mind, the next logical step would be to cancel flap 4.0 and Grass Touching Simulator and quit Scratch forever. ok im kidding about one of these, 4.0 is still happening. it'll be my last project before i leave, and I'll share the test build of the engine for Grass Touching Simulator that I have. It's a great base as it is and I can see it being used to make many games with a bit of tweaking here and there. tho i might have a few other, much smaller projects. I wanna get serious about programming, without the technical limitations of scratch. tho that doesn't mean im going to immediately make the next AAA title where you burn down the nearest orphanage. one, because i don't know how to do that. two, because i don't want the fbi after me. and three, because i don't like dark and serious stuff and i don't like making that kind of stuff either. though, we'll have to wait and see what all of that really means. also, like all of these quitting projects, im going to blame school for me quitting. yeah. even tho im finishing 4.0 this year during it (i did not end up finishing 4.0 this year during it) the plan is to have 4.0 done in time for the game's 1 year anniversary, but i need you guys' help with it to make that possible. (it was not possible) I've talked to cool people, blabbered about jesus, accidentally joined "add everything" studios, created an overrated flappy bird ripoff, overcomplicated said ripoff with tons of updates and some dark lore, made a kinda unique game jam clicker, a poorly made subway surfers ripoff, tried my hand at animating, worked on a now-re-canceled smash bros clone, died, helped with some projects, got help with some projects, procrastinated on countless things to an unhealthy degree, and made way too many unrealistic promises and unfinished projects/ideas for my own good. im sorry for not following through on these, i need to learn how to commit myself to things better and only promise what i know will work. but it was all worth it, and i'd totally do it all again (well, except for the promises and procrastination part. that wasn't really amazing). thank you all so much for everything, this website is definitely a website that exists i will continue to check messages from time to time since i enjoy reading and responding to each and every one, and im not completely ruling out the possibility of returning to make new projects, its just pretty unlikely.