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v1.51 Alien Invasion Mod Beta - MJM3 Boss Rush

SCscheeepchit_remix•Created August 10, 2023
v1.51 Alien Invasion Mod Beta - MJM3 Boss Rush
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Instructions

Instructions: - Up and down keys to select difficulty - Arrow keys or WASD to move and jump - Hold space or hold down mouse to shoot - Use mouse to aim - Press down or S to dodge attacks for some time - Note: this doesn't work for cyan attacks, though... - This isn't Mario, you can't stomp on enemies - Press Z to advance dialogue and enter doors - Press X to skip cutscenes - Press space to skip the initial cutscene - Use pies to heal (you have 10 HP, a pie heals 5 HP)

Description

new boss 9 and boss 10, yay buffed boss 8 slightly, since he's somewhat easier than boss 6 and 7 - now you'll really have to utilize dodging - Update Log - v1.51 - 23/09/2023 - Changed some of Boss 6's flame pillars to be cyan - Tweaked the code of Boss 10's attacks slightly (Details in bottom of Notes and Credits) - Fixed placement of wait block in Phase 1 of Boss 6's Uppercut attack - Moved placement of a music block in Boss 6's intro v1.5 - 23/09/2023 - Added Boss 9 - Added Boss 10 - Removed extra unnecessary clone in both of Boss 6's flame pillar attacks - QoL feature: Certain bosses have less lengthy introductions or less dialogue when fought in higher difficulties - Tweaks to Boss 9 for balancing purposes - Tweaks to Boss 8 to make it more difficult (Details: Decreased time between attacks in Phase 2, mini-shockwaves are more spaced out) - Change to the Soul Sanctum music so that Part 2 plays and loops indefinitely after Part 1 in Level 4's Waiting Room and Boss 8's cutscene - More changed boss music and menu music - Music Credits - Waiting Rooms: Dark Nebula Battle - Kirby SqSq Masked Dedede - Kirby SSU (SilvaGunner rip) Heavy Lobster - Kirby SSU Soul Sanctum (Part 1) - Hollow Knight Soul 0 System - Kirby PR (SilvaGunner rip) Infinite Staircase - Super Mario 64 (warped) Drawcia Sorceress - Kirby: Canvas Curse remix (remixer unknown) World of Drawcia - Kirby: Canvas Curse Boss 1: Naniwa no Koibito - The Battle Cats Boss 2: Meta Knight Battle - KSS Boss 3: Hunted by the Beast - KatFL Boss 4: Fracktail - Super Paper Mario Boss 5: Strongest Warrior in the Galaxy - KSSU Boss 6: Killing Two Birds - A Hat in Time Boss 7: Robots (Original Mix) by ColBreakz Boss 8: Soul Sanctum - Hollow Knight Boss 9: Bowser Jr Battle - Super Mario Galaxy (Boss 9, Phase 2 is just a sped up and properly looped version of the waiting room track before Bowsquare Jr in Level 5 of the original MJM3 Boss Rush, though unfortunately I have no idea what the track is called - Changes to Boss 10 from v1.5 to v1.51 - - Scythe Swipe is more likely to do a single or a double swipe rather than a triple swipe, so that the boss is less likely to corner the player - Flame pillars that appear after the boss performs its Aerial Slam are more spaced apart, and also now have indication in their telegraph that they are cyan attacks - Fixed code in the aerial slam by adding an absolute operator block where there wasn't one

Project Details

Project ID881509967
CreatedAugust 10, 2023
Last ModifiedSeptember 30, 2023
SharedSeptember 23, 2023
Visibilityvisible
CommentsAllowed

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