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Amalgaera engine v1.2 DA DODO battle Fixed

LIlinkplayer8026•Created August 1, 2023
Amalgaera engine v1.2 DA DODO battle Fixed
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Press G to get the testing screen C to open Menu. Use mouse to navigate. X to sprint Enter for switching between characters(not functional yet). B for dev variables touch Max's mom and press z to interact with her v2.2 added loading screen door opening sound v2.3 added John and Breanna's houses and the borders to the houses changed spawn area, added inside of Max's house, the barrier is funky. v2.4 added screen transfer to the top right of the city map and added the school building and its border. added inside Max's house music v2.5 allowed for the houses to be larger via a custom block, and for the green house not to spawn on screen until needed. For some reason, the school building is experiencing the same issue with spawning at the edge of the screen before needed. Possible idea is to add black borders around the screen to hide it from the player. Other than that, things are mostly working the same. Also programmed for the mother to be inside the house. v2.6 school bug is now squashed successfully, max now spawns in his bedroom v2.7 added the school interior v2.8 fixed a bug with school interior barriers v2.9 fixed the "appear on the wrong side of the map" bug v3.0 added EZ convenience interior. also added meeting john cutscene and fixed a few bugs. v3.1 added cutscenes and animations, as well as finally finished the menu system(bugs to be expected; will be fixed in a later version) v3.2 did the following: -Changed size ratio to 200% pixel size(and adjusted UI accordingly) -Changed X and Y coordinate system to represent the X and Y coordinates of the background -Created a font with uppercase and lowercase letters, as well as more symbols. -Changed the indoor system so that there is only one inside barrier existing at a time(instead of all the inside barriers for the quadrant existing all at once), allowing for more freedom in how expansive the inside is and saving on data. -Changed the title screen to match the new title. -Added cutscene for meeting Leah and Logan(and voices), as well as made it so you can only leave the home once you get the lunch. -Added the Fillmore Fountain in Quadrant 1 -Changed Quadrant system so that you can only leave from sections of the road that extend from the map(i.e. defined exits/entrances). amalgaera engine: v1 added the battle system, you need to complete the tutorial for it to happen tho v1.1 added DA DODO many bug fixes are needed tho v1.2 fixed DA DODO script, made feathers able to go in 2 different directions, fixed the in-battle phone bug, still waiting on battle action popups to get made and releaced

Project Details

Project ID879218155
CreatedAugust 1, 2023
Last ModifiedOctober 12, 2023
SharedAugust 11, 2023
Visibilityvisible
CommentsAllowed

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