The 'Light the candles on the Cake' Debug activity: Do the following 1. The dragon moves only when the right arrow is pressed. Can you make it work with all the arrow keys? 2. When the dragon reaches the cake, it should light the candles - dragon breathes out fire, and the cake gets lit. (Hint: there are already 2 costumes per sprite, you need to use change costume). 3. The game can either stop when the cake candles are lit, or extend it so there is a new level with a different maze, different target, different background, moves faster etc? 4. Can you random enemies that kill the dragon as it moves towards the cake?
this was for a cstem project I didn't fix it.