A funny (or scary if you're scared of worms XD) experiment with my verlet physics engine. Each ball is stuck into a bigger ball, that creates this nice effect.
Thanks a lot to Pezza's work on Youtube for his amazing video about verlet integration : https://www.youtube.com/watch?v=lS_qeBy3aQI And to @squarepoint for his engine : https://scratch.mit.edu/projects/864356486/ that helped me to adapt this C++ video to Scratch.