Conway's game of life recreated in Scratch with a camera, save codes, and the ability to change the delay. The amount of live cells is limited to 200,000 due to Scratch's list limit, although this can be avoided by using TurboWarp instead. This project fully supports TurboWarp's "High Quality Pen" and "Custom Stage Size", although if you use it, make sure to also use "Removed Miscellaneous Limits". Do not attempt to use "Remove Fencing" with this project, as this will cause the project to crash. Saving and loading via level codes is possible, and will be around 4 to 8 times the amount of live cells in length. This project also has built-in camera zoom levels, as well as an option to change the delay between generations. This can be higher or lower than one, allowing for more than one generation to be run in a single game tick. Example codes: - Glider: 7,8|8,7|9,7|9,8|9,9| - Glider gun: 2,7|2,6|3,6|3,7|12,7|12,6|12,5|13,8|13,4|14,9|15,9|14,3|15,3|16,6|17,8|18,7|18,6|18,5|17,4|19,6|22,7|22,8|22,9|23,9|23,8|23,7|24,10|24,6|26,11|26,10|26,6|26,5|36,9|36,8|37,8|37,9| Update log: v1.0: Initial release v1.1: Added WASD Controls v1.2: Changed the cells do be drawn with stamping rather than pen to make the project less laggy v1.3: Added save code checks