Oh no, we've been shrunken by a strange machine, and we now have to defend it while warping through various tiny places of Earth! In this Cycles project, each enemy individual (even the same species) has its own stats, appearance, and size, for example, a default Chloroplast has a dark lime color, but there can be bright green or olive Chloroplast. This feature is intended to add variety and some personality to enemies. Rules: No OP, useless, overly small, or overly big characters / friendly objects Feel free to buff or nerf a character but don't make them overpowered or useless Say "remixing" when remixing Feel free to add music or improve graphics Don't place your ranged units on the enemies path, friendly objects are the exception Friendly objects must not be a living object like cats If you're a healer don't have too much heal Don't make complex things such as worlds unless you know what you're doing Microdex: Places: Inside A Plant Cell Basically a tutorial area. Nothing else. Pond Shore The borderline of the lands and a random pond. Defenders: Archer Cat This cat has a bow to attack from a distance. His aim is very much bad though. Mace Cat A skilled cat that swings his harmful mace to deal damage to enemies. Josh A white mage with several spells, that can slow or knock back enemies. Can use a powerful thunder spell every 6 attacks. Friendly Objects: Sentry Gun The built-in sentry gun of the machine. Shoots medium range shots to fend off anything that comes too close to the machine. Breaks when the machine's HP is low. Enemies: Chloroplast (Habitat: Plant Cell) A plain enemy that sometimes braces itself with its membrane, becoming unable to move and immune to any sort of damage. Mitochondrion (Habitat: Plant Cell) This enemy often moves diagonally. This is more of a curse than a blessing most of the time, though. It's also surprisingly tanky for an insides of a cell. Amylocrystal (Habitat: Plant Cell) A fast and small enemy, annoying to hit but very fragile. Seems to be a fragment of an Amyloplast... It's also fictional. Phytoplankton (Habitat: Pond Shore) Initially it's very fragile, but it'll gain size and max health over time using synthesis. Closterium (Habitat: Pond Shore) A swift crescent-shaped algae that accelerates and decelerates regularly. Bosses: Amyloplast (Habitat: Plant Cell) A brilliant purple organelle with two Amylocrystal orbiting around it. Its mere presence calls in more Amylocrystals. Alpha Crescent (Habitat: Pond Shore) Gathers power from each hit and accelerates depending on how much it was hit. Invincible while moving. One of the bosses with the least health. Will almost not move if not hit.
It's criminal that the original project had no remix, so here's one. nice