Imagine you’re designing a game to teach the spelling and pronunciation of the word “orange”. Fix these issues: a. The sound “orange” comes after it glides to the center. It should come WHILE it is gliding. b. When the user clicks on the letters “O”, "R", "A", "G" and “E”, we should hear their pronunciation at the same time they glide to the gray boxes. c. When the user clicks on the letters “O”, "R", "A", "G" and “E”, their color should turn into orange immediately. Not after they are placed in the boxes. d. The letter "N" should wander around a bit, but should go to its correct position at the end.