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AY: in the room (9)

BAbatt1209•Created June 17, 2023
AY: in the room (9)
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Instructions

nothing. just AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH Tips: Whenever you add a character, add a broadcast message for your character to the previous sprite. After you record, click on the "Louder" button to make the sound louder until it becomes transparent, then code in a different way of entering the room by changing the start position and changing how it moves, that way your character isn't the same as the previous. Please remove the "(Fixed)" and this tip.

Project Details

Project ID866413061
CreatedJune 17, 2023
Last ModifiedJune 17, 2023
SharedJune 17, 2023
Visibilityvisible
CommentsAllowed

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