Green Player: Up arrow for thrust, left and right arrows to rotate Purple Player: W for thrust, A and D to rotate Camera: Adjust sliders to change view: -Focus: Changes which rocket is centered. -Rotate cam?: Specifies whether the camera should rotate with the rocket in focus. -Scale: Zooms in and out. Per-Second Values: Changes whether values adjust to frame speed (pixels-per-second vs. pixels-per-frame). When active, objects will move at the same speed even in turbo mode or with lag, but it may cause stutter. IF YOU CAN, please comment about which mode works better.
Trig + Physics = Spaceship game Soon there may be meteors as well as the ability to shoot. This is currently not a game. Runs better on Phosphorus, but the smoke trail stays red: http://phosphorus.github.io/#86397938 Planned physics: -Collisions -Planets with gravity -Damage -Rotation do to forward motion (You have to move to turn) Update Log: v0.1: First release