What this project does: Arrow key movement for simplicity for now -P1, j for normal attack, k for specials (only side special works as of now) The goal of this one is to create a recovery move (akin to Brawlahlla motion) I also added walk and fall animation
Debug: 1- set both player controls. Invalid numbers will change the controls to default 2 to Signal "Size Change", which changes the scale of everything (limits 50-100) Plans: Input Left, Right, and Special to activate ULT. There will also be a down, and neutral special. l to grab need to add projectiles