What this project does: Arrow key movement for simplicity for now -P1, j for normal attack The goal of this one is to create the "action halt"- when you are attacking on the ground you cannot move. I also made it so player air speed is a bit slower
Debug: 1- set both player controls. Invalid numbers will change the controls to default 2 to Signal "Size Change", which changes the scale of everything (limits 50-100) Plans: Input Left, Right, and Special to activate ULT. There will be a side, down, and neutral special. Side specials will tend to be a recovery Will do Run animations later