Instructions - * Arrow keys or WASD to move and jump * Z or L key while in the air to dive * Space key to spin (both on ground and in the air work) * Down arrow or S key while in the air to ground pound * Jumping after a ground pound gives you a boost * Space key to interact with NPCs * P key to pause and unpause the game
Credits - * NightCat28 for most art, code, and music * @griffpatch for "Controls" sprite and multi touch mobile controls * @grayforz24682 for the volume slider * @_meow-gobo_ for the stars in the background * Google for backdrop images * Nintendo for original designs, characters, and music * Me for remixing Backstory - I designed the ground used in this project and some very glossy blocks to use in a 2D World game. However, I found other potential when I accidentally recreated a bit of the Prologue level from SMR (2020). I changed my course and decided to make a reboot of that SMR game from 2020. I didn't get too far though, as I rebooted the reboot in favor of some more optimized art and code. This game started the trend of "tall grass", and had some of the most realistic coin art ever seen on Scratch.