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Killstreak Frenzy v1.48 (mobile somewhat)

BLBlasterOps•Created May 28, 2023
Killstreak Frenzy v1.48 (mobile somewhat)
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Instructions

I added a warning just in case, please don't remove this project scratch team If you make it to 10000 kills, congrats! You beat the game! Mobile Controls Move: tap and hold somewhat near the edges of the screen Attack: tap anywhere on the screen, though you will move slightly if you do it near the edges Abilities: tap them when they show up when you dash: hold the dash button and drag your finger to the direction you want to go Computer Controls WASD, IJKL, or Arrow Keys to move Space to attack, you won't be able to hold down the button until you get 100 or more kills Z to dash (when 10 or more kills) E to shoot a Soul Cannon (when 75 or more kills) X to use a Telekinetic Blast (when 250 or more kills) C to shoot a Soul Beam (when 666 or more kills) V to summon a black hole around you for a little while, this is incredibly overpowered (If you have 5000 or more kills) While you are in the black hole you can fly, so you won't fall off the cliff until the black hole is over Press B to wipe everyone on the screen (If you have 10000 kills or more) Passives Protection: 2 Orbs will float around you and incinerate anyone they touch (when you have 2500 kills or more) 2 more protective orbs show up ( actually idk what shape they are) when you get 5000 or more kills, these ones being bigger and go around you faster, and finally 4 more of those shapes will spin around at a really fast speed when you get 10000 or more kills. Flight and Immortality: You get these when you get 10000 or more kills. Speed: Your speed will increase until getting to 75, which will decrease it back. However, once you get 100 you will be back to your all powerful (and fast self) and it only goes up from there Spawn rate: Enemies will spawn more often depending on your power, for example they won't spawn often while you are at 0 or 75 while they spawn incredibly quickly when you get to 250 and stuff like that fyi when you dash you go in the direction of your mouse so try not to dash off the cliff, instead try to dash off the cliff but back on because if you aren't on land by the time your dash is finished you die

Description

HARDCORE MODE, HARD MODE, AND EASY MODE ARE NOW AVAILABLE! :D There is Easy, Normal, Hard, and Hardcore now! In Hardcore, all enemies are red, there is a constant red shader, and all of them will one-shot you upon contact, so be careful. In other words, it's hard! That is what it is supposed to be. During Hardcore, I recommend you stay away from the main island because enemies can spawn on top of you! In Hard, normal enemies will hit harder and red enemies will one-shot! Not as bad as Hardcore, but still hard. In Normal, normal (white) enemies will hit you with a moderate strength and red enemies will hit you hard, but not always killing you. In Easy, enemies won't hit you as hard and you get 3 lives before you get the "You Died" screen. Plus, It takes less hits to defeat an enemy (before you get one-shot capabilities, that is)! There is a button to turn off flashing lights. if you don't like flashing lights, I would recommend you press it. This is in no way an exact copy of anyone's project. all of the art was created by me, and i figured out most of the code with the exception of I credit @ShiftClickLearn for the Collision code. I credit a person who is most likely not a scratcher (I could be wrong) on roblox named Tencell for major inspiration along with other projects that are like this one, this code in this project is not remixed code (except for the collision code. Thanks @ShiftClickLearn!) fyi this works way better on Turbowarp, so I recommend going to Turbowarp.org and then playing it there I added a phase 7777 because @chrismorris35 asked Collision from @ShiftClickLearn with a bit of my tweaks to work with the enemy's colliding with walls The UI icon design for the black hole credit to @ilovekats4ever 's UI design for the soul cannon in this game's first remix named Crazy Streak: https://scratch.mit.edu/projects/865091477/ Another thing I would like to credit @ilovekats4ever for is the design for the 5000 kill phase, that was inspired by their 250 kill phase design in https://scratch.mit.edu/projects/865091477/ (unless they changed it) Things can get pretty loud and there are lots of flashing lights so viewer discretion is advised along with not having to high of a volume set By the time you get to 100, your power affects the weather, and by the time you get to 500, you will affect the very air and land you are standing on. Here is the final phase: phase 10000. If you get to this point, you literally become immortal as you can now fly. Inspired by @Dev_Studioq and @luis_sm especially. Heavily based on Roblox Slap Battles from Tencelll, with some of my own touches, such as a bit more features. I made all the art and most of the code, but I had help from various sources both irl and online #fun #phases #killstreak #frenzy #army #slash #power #powerful #crazy #music #slap #battles #streak #epic #effects #music #knights #knight #castle #statue #art #rainbow #collision #colors #difficult #eye #op #overpowered #flash #overkill #punch #menu #hardcore killstreak and frenzy

Project Details

Project ID857894558
CreatedMay 28, 2023
Last ModifiedFebruary 20, 2025
SharedJuly 12, 2023
Visibilityvisible
CommentsAllowed