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(Demo V2.11) Unfathomable Rooms

CHCheeseball_64•Created May 23, 2023
(Demo V2.11) Unfathomable Rooms
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Instructions

Spamming the flag is reccomended WARNING, LOTS OF: JUMPSCARES, EXTREME FLASHING LIGHTS, LOUD NOISES. If you experience heavy lag when starting the project, just wait a few seconds. It should get better. If not, use turbowarp. 100 views yippee!!! ! ! ! ! clout turbowarp (avoids lag better i think): https://turbowarp.org/855337289?interpolate&clones=Infinity&offscreen It's a rooms game !! ! !!! but in development. The game ends at A-250 for now, with a planned total of 500 rooms. Perhaps even 1000 if I'm motivated enough. Getting through rooms is easy, though, so maybe 1000 is a good idea... Uh oh! Scratch found himself in some really strange place. While looking for a way out, he encounters creatures he's never seen before. arrow keys space to sprint E to hide/exit hiding place (you can hide in lockers and under tables) you can hide in the grey and blue lockers and tables Walk to the right to the door (It's hard to make a door in 2d) and press E to move on

Description

Mostly inspired by Interminable Rooms. Thanks to @griffpatch for the tutorial on saving and loading. The entities are all original (whether in design or mechanic contexts), excluding A-60 and A-200. Some are based on others from other games, though. Press S to save. You'll have to copy the code. Press L to load. Simply copy and paste your save code in. Entity guides are in their respective sprites, but refrain from looking at them unless you're stuck. 13 entities so far: A-5 αA-5 A-20 A-45 A-60 A-75 A-100 A-130 A-150 A-200 A-222 A-250 A-277 (WIP) Devlog - Demo V1: The game released. - Demo V1.5: More entities, patches. - Demo V2: Added Saving, even more entities. - Demo V2.1: Added respawning upon death, and another room type. - V2.11: Added A-250.

Project Details

Project ID855337289
CreatedMay 23, 2023
Last ModifiedApril 25, 2024
SharedJune 9, 2023
Visibilityvisible
CommentsAllowed