click on the screen to draw something. The pixels will follow the rules written in "Notes and Credits". Space to begin sumilation. Space again to pause. Right arrow to go one generetion further. Left arrow to make a random world. Up and down arrow changes render-speed. (up = faster) Fun shapes: [ ][X][ ] [X][X][X] [X][ ][X] [X][X][X] [ ][X][ ] [X] [X] [X] [ ][X][ ] [X][X][X] [ ][ ][X][X][X][ ][ ] [ ][X][ ][ ][ ][X][ ] [X][ ][ ][ ][ ][ ][X] [X][ ][ ][ ][ ][ ][X]
1. Any live cell with fewer than two live neighbours dies, as if caused by under-population. 2. Any live cell with two or three live neighbours lives on to the next generation. 3. Any live cell with more than three live neighbours dies, as if by over-population. 4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.