epilepsy warning, i think update notes: big: -removed revolt risk cause its redundant and really confusing for no real reason. -speaking of the revolt mechanic the suppress revolt mechanic isnt broken and actually makes sense. -made the gui good (by removing redundant stuff and readjusting stuff). -a ton of rebalancing to literally everything small (atleast to the player): -fixed and optimized a bunch of broken stuff -made the engine not broken -made the scripts not require incomprehensible knowledge to understand and decipher
epilepsy warning, i think this project series is a joke but i really did not like the gui update for 5.0 so for about 2 years ive been fighting the urge to make 6.0 but i have failed ill make another update later to improve stuff, probably