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Pixel Knight #games #animation #all

COcodingclubNT•Created May 2, 2023
Pixel Knight #games #animation #all
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Instructions

Controls BELOW ---- Movement: W - look up A/D - walk left/right S - look down Space - Jump Space (x2) - Double jump --- Attacks J - slash K - Dash L - Block (Will not work if you use any other attack) E - Shield throw ---- Combos W + J - Up attack W + S - Down attack E + W - Upwards shield throw S + E - Downwards shield throw Space (x2) + S + W + Space - Triple shield jump. ---- other notes: The shield meter at the bottom left replenishes your block meter, if you hold the 'L' key it will not refill. to prevent spam.

Description

#games #animation #all Progress map: V1 - added basic movement V1.01 - Shield added V1.02 - added shield cooldown V1.02 - test dummy added V1.03 - Test dummy revamped model V1.04 - Dummy changed into the enemy. with basic walking V1.05 - Enemy-given weapons V1.06 - Given player and enemy HP V1.07 - Revamped map and backdrop. V1.08 - Added leaf-falling effect V1.09 - Added thumbnail V1.10 - Pixelised slash attacks V1.11 - added levels (tutorial) + removed enemy until further notice V1.12 - Turned from BETA to DEMO V1.13 - Added sound effects and fixed bugs V1.14 - added actual levels + re-added enemy AI V1.15 - added 3 pathways (only red works) V1.15 - Red boss added with an ending (1/4 endings complete) V1.16 - bug fixes + changed the heart box aesthetic V1.17 - ADDED THE LEGEND HIMSELF!!!!!! ALFRED!!!!!!!!!!! (He has 2 endings) V1.18 - added final boss V1.19 - Finished There will never be a mobile option. Note: This is a massive school project and I had to make 15 pages

Project Details

Project ID844044227
CreatedMay 2, 2023
Last ModifiedJune 5, 2023
SharedMay 4, 2023
Visibilityvisible
CommentsAllowed