- - - - - - - - - - HOW TO PLAY / CONTROLS: - - - - - - - - There are 2 control types - arrow keys and WASD. WASD CONTROL TYPE: WASD - Movement Space / W - Jump P - Shoot O - Air Dash ARROW KEY CONTROL TYPE: Arrow keys - Movement Space / Up Arrow - Jump P - Shoot O - Air Dash Remember to use the air dash - you won't get too far without it! - - - - - - - - - - - - - ABOUT THIS GAME - - - - - - - - - - - - - - Wizard Tales is a retro-style platformer inspired by NES games such as Mega Man and Castlevania. Fight and platform your way through a variety challenging stages and beat as many bosses as you can. Rescue fellow wizards as you progress through the game; their abilities will prove useful against the armies of monsters in your way. Think you have what it takes? Have fun! - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - CREDITS - - - - - - - - - - - - - Code, art, level design and game created by me. GAME BY KETTLECLOG Platforming Scripts - Griffpatch (Tutorial on YT) Enemy and Boss Concepts - KettleClog, Nintengoob Level Concepts - KettleClog, Lonewolf4630 - - - - - - - - - - - - MUSIC TRACKS USED: - - - - - - - - - - - - MM7 songs - owned by Capcom, remixed into 8-bit by Codster Seventy-Six on YouTube. Bloody Tears (Castlevania II) - owned by Konami, remixed into VRC6 by Nintarigenesis. Wicked Child (Castlevania) - owned by Konami remixed into VRC6 by Raspberry Oatshark Title Screen - MM7 Title 8-bit Pine Forest - MM7 Wily Stage 3 8-bit Goblin Mines - Wicked Child VRC6 Thunder Fields - Bloody Tears VRC6 Skeleton Tower - MM7 Shade Man 8-bit Volcanic Caves - Sky Palace - MM9 Twisted Dimension - Bloody Tears VRC6 Hall of Regret - MM7 Wily Stage 4 Final Castle - Mini Boss Theme - Boss Theme - MM7 Wily Stage Boss 8-bit Final Boss Theme - Ending / Credits - MM7 A Hero Returns 8-bit - - - - - - - - - - - - - - - - - - - NOTE - - - - - - - - - - - - - - - - - - - If you see question marks appearing, that isn't the fault of the game, it's Scratch. I'm not sure why this happens, but it seems to be pretty common among large scratch projects. Refresh the page, and if that doesn't work, use Turbowarp. Nothing can be done to fix it unfortunately. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -