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Chapter 2 [AYRPG] Double battle! [2]

SMsm4rd4•Created April 29, 2023
Chapter 2 [AYRPG] Double battle! [2]
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Say remix if you remix. You can still create other remix if you want. Also, if you add a character, try to make him come from somewhere, (mostly if you remixed the chapter 1 before) Try to make your character not big, and let a space between characters. Max stats (you can go further, but please balance) : Max health : 700 Max normal damage : 250 (remember that 250 still pretty powerful for a normal attack, so try to balance) Max rage damage : around 500-800 Max healing : 60 Character : Bob (aka the guard) "leader" : Pretty balanced warrior with a regular health, good defense and blalanced damage. His regular slash can do critical hit sometimes which can blance the fact the attack is not so strong (same for the attack "piercing dash"). He can also throw some torches. He can't parry here (there were already too much code I was lazy), but now he can eat a steak wich heal and increase the rage by 6. He finally have a good rage attack, which make him jump in the air and use air blades. The warrior (no name for now) : A warrior using great fighting techniques. His attacks deal pretty great damage, but increase the rage by a lot. His big HP is balanced by the fact that most blade attacks deal extra damage to him, due to no armor. His "roof rumble" attack is strong, but deal him 30 damage too. He can heal the whole group 20 HP, and his rage technique can hit both boss. Josh is in a cage and can't act at all. Mr. Stick: He slashes with his sword, has apples, can roll bullets IN MID-AIR, summons healing zones, and has one EPIC ATTACK. (oh and he have dog) Wolf: He's one angry dog! He just bites a lot though. Mr. Stick gains rage when Wolf gets hit, and he can growl when Mr. Stick is hit Ramond: He just kinda... showed up. He has an arsenal of moves on him, including punching, energy beams, and cards! He can even counter (???)'s Chackram ability! Through chance time, Ramond can heal, or increase his attack or defense. However, this move contains negative effects of said cards, including skipping his own next turn. If Ramond has enough defense, he can completely block attacks. Leader effect (bob) : quick move Every end of turn, one of the members of the group do a bonus move. the bonus move is way weaker than a regular move. bob : throw a steak which heal 9 hp and increase rage by 2 Warrior : quick aura blast. around 50 dmg Mr. Stick : Shoots a frost arrow that does little damage but removes some rage (has chance to be ice arrow and freeze the shot opponent) Ramond: ...he doesn't have one Boss : Rudger : Rudger is a strong warrior. Because of that, he is in the frontline. He usually do great wack on a zone, with constant big damage. He can concentrate to get hp and rage. His rage attack is a technique only mastered by him. ??? : This mysterious person act with stealth, mostly doing big damage concentrated on one person, or support from behind with items. The bandage heal and the red pepper add 10 rage but hurt of spicyness. Also have a great kick technique that deal extra damage to armored peoples.

Description

hey guys look at me i became interested in this kinda stuff again so uh yeah

Project Details

Project ID843262657
CreatedApril 29, 2023
Last ModifiedMarch 25, 2024
SharedMay 2, 2023
Visibilityvisible
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