Use the WASDQE/arrow keys to manipulate the camera. Adjust the sliders to change which clusters are drawn, if clusters should be highlighted, and the margin for downscaling a cluster's LOD.
Trilite is a dynamic LOD framework based on Unreal Engine 5's Nanite. It aims to reduce the amount of triangles drawn in a frame without losing visual quality. The 3D model is by David Junghanns, and can be found at: https://sketchfab.com/3d-models/low-poly-mountain-scene-3c6a3e8c4d0a4c4aaa5dfbbd91107aa4 The music is the Wii U Mii Editor (TV) theme.