it appears around C-200 and it moves at 15.1 --> 16.5 --> 20.8 --> 26.9 --> 34 --> 40 --> 53.2 --> 64.6 rooms per second and will spawn at i section lobby. it will stop chasing players around 3 minutes
sound origins: spawn sound = evil zombie laugh that i got from u-10 sound = A-246's roaring but distorted and slowed jumpscare: vine boom bass booted but distorted